Sir is it possible to have a Cup Random Loadout using this script 0 = [this] call rvg_fnc_equip; Coz when i using this, it only gives me vanilla weapons, i really want cup weapons, please help, cheers!
I'm not a mission maker, so getting into scripts is a bit beyond me, but this is something that has come up before. I don't have time to get to this today, but I'll take a look at it tomorrow and see if I can help. If not, I'll point you to someone who can.
So in that example, you'd be adding CUP_hgun_Colt1911 and CUP_hgun_Makarov and the call BIS_fnc_selectRandom would make it choose one at random. You'd also need to add this code to onPlayerRespawn.sqf if that's going to be used.