FANDOM


  1. Create a file (notepad document) and name it onPlayerRespawn.sqf
  2. Copy and paste the code below from the 1st box into the sqf you created above.
  3. Move it to the mission folder where the init.sqf and the description.ext are for the mission.
_unit = _this select 0;
_unit spawn 
{
    _unit = _this;
    sleep 2;
   _unit call rvg_fnc_equip; 
  _unit addEventHandler ["Fired", {_this spawn RVG_fnc_Fired}];
};  

 Camp backpack 

 Using a Camp Backpack, you can create a respawn position for players. Wherever the backpack is deployed will become a respawn point. 

  1. Create a marker and name it respawn_west at your HQ/start point.
  2. Then add the code from the following box into your description.ext
respawn = 3;
respawnTemplates[] = {"MenuPosition"};
respawnDelay = 1;
respawnOnStart = 0;


Further useful information:

https://community.bistudio.com/wiki/Arma_3_Respawn

https://community.bistudio.com/wiki/BIS_fnc_addRespawnPosition